local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
L0_1 = {}
L0_1.group_id = 144004084
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.config_id = 84001
L3_1.monster_id = 21010301
L4_1 = {}
L4_1.x = -28.881
L4_1.y = 202.191
L4_1.z = -259.139
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L3_1.pose_id = 9003
L3_1.area_id = 101
L4_1 = {}
L4_1.config_id = 84004
L4_1.monster_id = 21020101
L5_1 = {}
L5_1.x = -25.222
L5_1.y = 202.202
L5_1.z = -256.213
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 261.951
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146"
L4_1.pose_id = 401
L4_1.area_id = 101
L5_1 = {}
L5_1.config_id = 84005
L5_1.monster_id = 21010301
L6_1 = {}
L6_1.x = -28.592
L6_1.y = 202.229
L6_1.z = -253.699
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 179.15
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L5_1.pose_id = 9003
L5_1.area_id = 101
L6_1 = {}
L6_1.config_id = 84006
L6_1.monster_id = 21010401
L7_1 = {}
L7_1.x = -31.024
L7_1.y = 202.233
L7_1.z = -256.1
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 93.02
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L6_1.pose_id = 9010
L6_1.area_id = 101
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.monsters = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 84002
L3_1.gadget_id = 50004002
L4_1 = {}
L4_1.x = -27.337
L4_1.y = 202.216
L4_1.z = -255.811
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.area_id = 101
L4_1 = {}
L4_1.config_id = 84003
L4_1.gadget_id = 50004002
L5_1 = {}
L5_1.x = -29.033
L5_1.y = 202.25
L5_1.z = -257.014
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.area_id = 101
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.gadgets = L2_1
garbages = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
